For the last month I have been working on the fourth section of my Animation Project course on Udemy.
In this section, I did not really alter anything, but I did UV map the whole character. UV mapping is something animators do to make it easy to animate the object/character later on. The squares you will see on the character are the UV mapping marks.
In the past month I have been working on the second section of the Blender course. The last time we saw Corey (my character), only his head was formed. But in the second section I created his body, arms, hands, legs, and feet.
Once again, this is the first time I am doing this, so please try to ignore how chunky he looks.