Coding 8, Section 8 Rigging

For 8th grade Science/Coding I am doing Pixar in a Box in Khan Academy.  Right now I am doing the eighth section in the course.

The eighth section in the Pixar in a Box course is rigging. There are two part of this section, “Introduction to Rigging” and “Code a Character”.

Part One

The first exercise I did was rigging the classic Pixar lamp.  With special controls, called deformers, I could adjust the position of its head, arms, and base.  Then I could use deformers to control where the lamp is on the screen and how high up.  It is known as “sizing the x and y of the lamp.”  The x is where on the screen the lamp is, the y is how high the lamp is on the screen.  At the end of part one I was able to animate the lamp!

I also rigged a snowman’s face by control the size, direction, and position of its mouth, eyes, eyebrows, and hat.

Part Two

In part two of the lesson I coded my own character using JS (JavaScript).  The picture shows the snowman I made.  In this lesson I connected all of the body parts so that when I rotate the head the hat follows it and when I rotate the body the head follows.  This makes it easier for me to move things around.  I no longer need to adjust controls for every body part.

This was all of the exercises I did in the eighth section of Pixar in a Box!  The next section I am doing is Animation!

Unknown's avatar

Author: sophiaelahirpc

10th Grade student in the Ron Paul Curriculum. Full-time teen writer living in Singapore.

Leave a comment

Design a site like this with WordPress.com
Get started